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Geek Quest

- Temmuz 15, 2006

Geek Quest Bu oyunda bir okulda çeşitli imzaları içeren bir dosyayı çalan bir öğrenciyi bulmaya çalışıyoruz. Bunun için etrafı dikkatlice araştırmamız gerekiyor.

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13 yorum

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hadi bakalım ben başlıyorum:)kokoş

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yerden bir demir çubuk ve çocuğun cüzdanından kartını aldım.okula gittim ve asistanla konuşurken kitapların olduğu odadaki kapının şifresini öğrendim.şimdi içeri giriyorum..kokoş

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saçma bir oyun bence çok anlamsızdı
yunus

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arkadaşlar ben bayağı ilerledim ama çok karışık ya elektrik panelleri falan çıktı karşıma bir sitede çözümünü buldum ama inglizcem iyi olmadığı için pek anlamadım kafam daha da karıştı ieteyen olursa buraya vereyim bir bakın ingilizcesi iyi olanlar

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bulduklarını ve yaptıklarını yazsan sevinirim...:)

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şifreleri bulan var mı?klonlama için push card ı takıyorum fakat çözemedim.bu yüzden de tünele giremiyorum.atari oynayan çocuk da krema istiyor ama jeton olmadığı için onu da alamıyorum.yardım edin kafayı yiyecem..kokoş

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Pick up a boffer sword

From this Location
- Upper Left – to the front of the chess table and the front-left door
- Left – to the chessers Suit
- Forward – to the tree
- Forward twice – to the back of the chess table and dorm lounge front-right door
- Right – to G63 room

Go upper-left twice. The monkey is blocking your way. Use a boffer sword.
Go to the chess table. The chess player will ask you to play chess. I'm sure everybody know how to play chess but you can read the instruction from the book "Rules for Chess : Shelf 3, 15" (optional). You have to move one chess piece so that becomes a check mate.


Move one of the white pawns forward.
Go to the back of the chess table (forward twice from the starting point). Approach the chess player on his back and steal his wallet. Pick up a student ID.
Go to the proctor room (left, upper-left and right from the start). Talk to the proctor Katy. Ask for the code for the laundry. She will ask for a student ID. Select it from the inventory and click on “Here’s a student ID” then she will give you a code.


The code is 35422.

Another question will give you an information about the dorm.
Go to the laundry and enter the code, get inside and pick up a bucket and a furby.
Go back to the courtyard. Go the the tree. Climb the rope and attach the bucket to the rope as a counterweightThe man who is playing game don’t want to talk to anyone. He ask for a cream soda.
Go to the storage. Zoom in the lockbox. The password hint can be found in the note in front of the empty cream soda box in that room.

The password is 4-8-1


Open the lockbox and collect a cash and coins.
Go back to the lounge. Insert a coin into a vender machine. Buy a can of cream soda.
Go back to the man who is playing game.
Zoom in the game box and shut it down. He will angry. Give him a cream soda and he will calm down.
Ask for a crack suit key, he will give you.
Use the key to open a crack suit door. Get inside. Pick up a lockpicks kit on the table. Zoom in the tube system, choose “green”.
(Optional) Zoom in the note on the left. It give you an information about a binary encode which is used at the frosh clone suit.

Zoom in the sink, pick up toothbrushes. Zoom in Clone-O-Matic, pick up punch cards. Insert a card frosh# (white white black black), a binary of 3 you know from the note in the crack suit. Then insert a toothbrush (a blue one). You get a clone hand. Use it at the panel on the right of that room. This will unlock the trapdoor to the chesses suit.

Information :
Kelly = forsh#3 (from the whiteboard)
Kelly’s toothbrush is a blue one because you see from her desk that all her belongings are blue.

Pick up a video tape on the sofa.
Pick up a hamster food in the bottom drawer.
Open a top drawer and zoom in the lockbox. Use lockpicks to unlock it and read an instruction inside. This give you the right angle of the ladder.
Zoom in the tube system and open the green gate.
Exit the room, now you unlock the chessers suit door.
Go to the library, a bookcase in the lounge signed “East Dorm Library”. Pick up a book “MIT Guide to Everything: Shelf 3, 14”. This will allow you to use lickpicks.
Go to the electrical panel in fromt of the storage room. Use lockpicks to unlock the panel and push a button 115 which is for the G63 room (because the room over it is 215).
Go to the laundry, enter the code again (35422), get inside and go to the electrical panel. Unlock it with your lockpicks and push the “Breaker Reset ” button. This will turn on the electricity in the room G63.
Go ot room G63. Zoom in a video player and insert the video tape.
Go to the lounge. Go to the refrigerator and pick up bagels and (optional) a bread.
Put the bagels in the toaster behind the Hamstertron. Put a hamster food in a blue box.
There is an automatic telescoping hamster ladder beside the TV game. Zoom in and change the angle to 42 (you know this from the note in the chessres suit.)
Zoom in the Hamstertron. Click on the black button and change the wheel. You have to clear the way from front to back while blocking the way to the toaster (that will harm the hamster).
Solution
Push the “Gate Switch” (a green switch on the blue box) once.
Click the red button on the hamstertron to activate it. If you made everything right, three light will light up. A hamster will go into the blue box. Push the green switch again to change the direction.
Go down and zoom in the turbine. Select 1200 rpm and 240 volts. You know from the book “Operation Manual for the Turbyne: Shelf 3, 17” that it generates an ultrasonic noise that make a hamster to flee. When you do this, a hamster will go to the room G63.

Goto room G63.
You have to set the air flow system by push/pull the switch paddle that make the air flow from inlet to the top outlet that leads to the hamster tube but don’t let the air flow away from the others outlet.


Top-right once, bottom-left once, bottom-right once.
Solution


Then turn on the pump switch. A hamster will be sent to time suck room.
Go to time suck room. Stop the music by clicking a stop button on the PC moniter.
Unlock the cage by using this sequence you know from the book “History of East Dorm: Shelf 1, 2” compare with the symbol in each room.


lollipop, light bulb, G63, triangle, chess piece, 4 girls.


Give a furby to a hamster and watch the ending scene.

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işte çözüm yukarda ben baktım ama ingilizcem çok iyi değil

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ben de fazla anlamam ama şifre girilecek yerleri biliyorum bi deneyelim bakalım..k

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kasaya geldim sonunda ama uğraştığıma değmedi doğrusu..kokoş

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zordu bayağı ama güzeldi. çözümü görmeseydim bitiremezdim sanırım.

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oyunu açamayanlar için
http://www.gamershood.com/flashgames/1661

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selam
ingilizce bilenler için çok güzel bi oyun

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